Telling the Story

Great article from IGN that discusses how complex our storytelling system is in Guild Wars 2.

" ArenaNet uses a personal story system threaded throughout each zone, which takes you to instanced areas and uses voiced dialogue sequences to tell the most important parts of the story, more in the style of a single-player game. These stories won’t be the same for everyone, but tailored to the decisions made through character creation as well as decisions made at crucial moments throughout leveling and questing."

 

http://www.ign.com/articles/2012/08/09/guild-wars-2-blending-social-and-solo-story